GigiTail v0.111 patch notes (Grace Period updates)


Hi holojammers, grems, kano, whoever is reading this!

The grace period is just about over and I've published a patch (or two, or three) to fix a lot of bugs and replace placeholder assets!

Here is a list of changes:

  • Major Updates
    • Raora battle fixed and is playable now
      • Chattini hitboxes work properly
      • Gacha mechanic works properly (also imported those assets)
    • Cutscenes integrated
    • All audio rewired to the proper busses, so it works now
    • Added a Main Menu
    • Added little fun visuals to the Battle UI
      • and added ADHD mode
    • Added dialogues here and there in the city and on the sign
  • Other bug fixes
    • Previously in battle, you could mysteriously receive 1 damage all the time. This is fixed (it was Kiara attacking you from the shadows)
    • Control of Gigi in the world is now restricted while you are in battle
    • Removed some test dialogues
    • Fixed overlaid Victory and Defeat screens when winning one battle and then dying in the next
  • Features now moved to Out-of-Scope
    • Kronii battle
    • Faunamart
    • minigames when reviving Gigi and Ceci

Files

GigiTail_v0.111.zip 44 MB
Jan 14, 2026

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